Month prog: This is a prog that
works like time_prog, but checking the months instead of the hour, so you can establish
the seasons (load seasonal objects, etc). It can be used with object, mob and room progs.
Punct snippet: It is to
format big numbers for easy understanding so you will see things like: "You have
53.764.810 gold pieces" instead of "You have 53764810 gold pieces". It can
be used with anyelse function returning an integer ( gold, level, weight, etc).
Game of chance: This is a kind of game
of chance. It's about a mob with 3 cups, he puts a piece of amber into one of them and
quickly interchange them. The player makes a bet and try to guess where is the piece. If
he gets it right recieves a reward. You can set max and min bet, as well as the reward.
You can also set the min level of players who can do the bets.
Load messages: When an area resets, the
game reloads killed mobs, etc. With this snippet you can add a specific message to each
mob, that will be sent to the room where it happens. You can add this messages offline or
online (via 'mset') and include the new 1.4a 'colorize' features.
Mana requirements: This snippet shows the
mana (or blood, if vampire) needed for a player to cast a spell with success. You can type
'mana all' (or 'blood all') and you will see a list of all the spells you can cast (if you
have the minim level required and if you have practiced it) followed by the amount of mana
you need to cast it. If you have set ANSI to ON, the spells that you can cast (because you
have the enough mana) will be yellow coloured, and the one you cannot will be red. Also it
is possible to type: mana <spell_name> , and it shows you the mana required to this
specific spell to be cast.
Ported from Rom 2.4
The following snippets have been ported from Rom code to Smaug
1.4: Healer: It works like the Rom way. You
have a list of spells you can heal and you pay a small amount of money to get the mob
services.
Morgue: If the character dies, the
corpse doesn't stand in the fight place. It goes to a defined Morgue room where the player
can retrieves his objects. Starmap: (by Nebseni of Clandestine Mud).
This snippet allows players to look at the sky and see a realistic display of stars at
night, including a moon that moves across the sky in various phases; during the day they
will only see the sun (and moon if visible). I have also added the weather
conditions, so if it is clouded, obviously, you cannot see the stars either.
Some Bugs fixed in Smaug 1.4: Do_commands: Commands beginning with 'm' (music,
mail, etc) or 'p' as second letter ( open, up, etc) doesn't appear. Stunned people: They donīt see messages like: "You are
stunned, but will probably recover", etc.